Blizzard has recently sent out a new survey to World of Warcraft players asking about potential changes to the Premade Group Finder feature. The questions focus heavily on quality-of-life improvements for dungeon groups, including automatic group formation, leader rewards, and skill-based matchmaking. Many in the community are taking this as a strong sign that Blizzard may be considering a solo queue system for Mythic+, something players have debated since Shadowlands.
What the Survey Asked

The survey asked players how interested they would be in various improvements to the Group Finder, including:
- Automatically forming a group based on leader-set criteria
- Providing group leaders with a “Resilient” key protected from depletion for their first run each week
- Rewarding group leaders with extra Crests and Valorstones
- Recommending players of similar skill levels to each other
- Recommending players with similar playstyles or goals
While none of these outright confirm solo queue, the focus on automatic matchmaking and skill-based pairing is fueling speculation that Blizzard is exploring Mythic+ solo queue.
Why This Matters
Players have long requested a solo queue option for Mythic+, pointing to Solo Shuffle in PvP as proof that Blizzard is willing to experiment with queue-based matchmaking in high-end content. The problem is that Solo Shuffle also highlighted some potential downsides, such as long queue times at the highest ratings and community fragmentation.
Some players see this survey as Blizzard testing the waters to avoid repeating PvP’s mistakes while still making Mythic+ more accessible.
Community Reactions
The discussion has already blown up on /r/wow, with players divided on whether solo queue would be healthy for Mythic+.
One player wrote:
“For the people who do high end M+ and complain that they don’t get invited for groups, solo queue will change absolutely nothing because the amount of people doing keys at that range will remain significantly small. In the exact same way that high ranked PvPers are complaining about top rating queue times.”
Another comment pointed out the potential drawbacks for casual players:
“For people doing their weekly vault keys, you lose the advantage of having a higher ilvl and higher rio compared to other applicants. A queue system removes that advantage and can make your wait time longer as a result.”
Still, not everyone is opposed. Many see solo queue as an entry point for lapsed or nervous players:
“I don’t ever do Mythic+ because all my friends stopped playing and I didn’t want to suffer through all the group finder shenanigans I hear about. If there’s a queue, and it forces you to meet gear and performance requirements, I will start again.”
The sentiment here is clear: solo queue may not fix issues at the top end, but it could significantly increase participation at the low and mid tiers.
Lessons from PvP
The comparison to Solo Shuffle is inevitable. That feature brought a wave of activity to PvP but also created complaints about long queues and fragmented brackets at the top end. Mythic+ may face similar issues, although the larger pool of dungeon runners could reduce the severity.
As one Redditor put it:
“That’s true, but the PvP community is much smaller and more subject to fragmentation. I think queues will make more people do Mythic+.”
Final Thoughts
The latest survey shows Blizzard is actively considering new matchmaking systems for Mythic+, and while nothing is confirmed, the community is already buzzing about the possibility of solo queue. For casual and returning players, it could be a game-changer. For the high-end scene, the Impact is less clear.
If Blizzard moves forward, it will need to balance accessibility with competitive integrity, ensuring that Mythic+ retains its challenge while opening the door to players who might otherwise never step inside.
For more updates on Mythic+, systems changes, and the latest surveys, visit howtoWorldofWarcraft.com
Source: Reddit
FAQ
What did Blizzard’s survey ask about?
It asked players how interested they would be in changes to Group Finder, such as auto-forming groups, rewarding leaders, and recommending players of similar skill levels or goals.
Does this confirm solo queue for Mythic+?
No, but it strongly hints Blizzard is exploring automated matchmaking systems, which could evolve into a solo queue system.
What are the pros of a solo queue system?
It could make Mythic+ more accessible to casual players, lapsed players, and those without consistent groups.
What are the cons?
High-end players may still face long queues and a lack of competitive balance. Casual players could lose the advantage of higher item level and Raider.IO scores when applying.
How does this compare to Solo Shuffle?
Solo Shuffle boosted PvP participation but also fragmented queues at high rating. Many believe Mythic+ has a bigger player base, which might make solo queue smoother.
Would you like me to also add a prediction section where I map out possible implementations of solo queue (like “weekly vault queue,” “casual queue,” or “competitive queue”) to make the article more speculative and engaging?