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For many players, Mythic+ is a great source for powerful gear. With a variety of dungeons to choose from, there are wide arrays of both loot and rewards for players to chase after. This guide details all of the gear and rewards that can be earned from the dungeons in The War Within Mythic+ Season 2, outlining key drop mechanics, item level tables, gear types, weapon categories, mount rewards, achievements, and unique rewards. Whether you are chasing high item level upgrades or hunting for that exclusive mount or battle pet, this comprehensive guide is designed to serve as an authoritative resource that stands the test of time.

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Overview – The War Within Mythic+ Season 2

The War Within Mythic+ Season 2 is designed to push players to their limits by combining fast-paced dungeon runs with strategic planning and teamwork. In this season, each dungeon run not only tests your individual skill but also your ability to coordinate with your team under time pressure. With a wide array of dungeons available—from newly introduced challenges such as Operation- Floodgate to beloved classics like Cinderbrew Meadery and Darkflame Cleft—players have numerous opportunities to collect high-quality gear and climb the Mythic+ leaderboards.

Throughout this season, the rewards scale with the difficulty of the keystone, meaning that higher keystone levels yield gear with greater item levels and additional bonus rewards. In addition to gear drops at the end of each dungeon, players also unlock extra rewards in the Great Vault by completing multiple dungeons over the course of the season. This dual-reward system incentivizes both consistency and excellence, encouraging players to optimize their strategies and improve their performance continuously.

Important Notes – Mythic+ Gear Drops and Mechanics

Before diving into the specifics of the gear available in The War Within Mythic+ Season 2, it is essential to understand how the drop system works and the mechanics that govern rewards. At the end of every Mythic+ dungeon run, players are rewarded with gear that is unique to that run. Additionally, as players complete more dungeons, they unlock additional rewards in the Great Vault.

  • Mythic+ rewards drop from the end-of-dungeon chest, providing each player with two pieces of gear if the dungeon is completed within the time limit.
  • The Great Vault unlocks extra gear rewards after completing 1, 4, and 8 Mythic+ dungeons, offering additional high-level items.
  • Gear earned at the end of a dungeon run is initially player-unique and can be traded among group members as long as it is not Soulbound.
  • Items that are dropped at a higher level than what a player currently has equipped may not be tradable, ensuring that rewards remain balanced.
  • Tier set pieces are not available directly as end-of-dungeon drops but can appear in the Great Vault slots.

These mechanics are designed to ensure that every dungeon run is meaningful, with rewards that reflect the challenges faced by the group. The integration of the Great Vault system further enhances the competitive aspect of the season by rewarding consistency and exceptional performance.

Mythic+ Item Level Loot Table

The item level of the gear that drops from Mythic+ dungeons is determined by the keystone level. As the keystone level increases, so do the item level and the number of bonus crests obtained from the dungeon chest. The table below summarizes the key thresholds for end-of-dungeon rewards and Great Vault drops in Season 2:

Keystone Level End-of-Dungeon Item Level Crests Awarded Great Vault Item Level
2 639 Champion 2/8: 10 Runed Undermine Crest
Hero 1/6: (varies)
649
3 639 Champion 2/8: 12 Runed Undermine Crest
Hero 1/6: (varies)
649
4 642 Champion 3/8: 14 Runed Undermine Crest
Hero 2/6: (varies)
652
5 645 Champion 4/8: 16 Runed Undermine Crest
Hero 2/6: (varies)
652
6 649 Hero 1/6: 18 Runed Undermine Crest
Hero 3/6: (varies)
655
7 649 Hero 1/6: 10 Gilded Undermine Crest
Hero 4/6: (varies)
658
8 652 Hero 2/6: 12 Gilded Undermine Crest
Hero 4/6: (varies)
658
9 652 Hero 2/6: 14 Gilded Undermine Crest
Hero 4/6: (varies)
658
10 655 Hero 3/6: 16 Gilded Undermine Crest
Myth 1/6: (varies)
662
11 655 Hero 3/6: 18 Gilded Undermine Crest
Myth 1/6: (varies)
662
12+ 655 Hero 3/6: 20 Gilded Undermine Crest
Myth 1/6: (varies)
662

This table provides a snapshot of how rewards scale with keystone levels. Players who push for higher keystone levels not only earn gear with a higher item level but also benefit from increased crest rewards, which are instrumental for further upgrades.

Mythic+ Gear Drops by Dungeon Type

The War Within Mythic+ Season 2 spans a variety of dungeons, each with its own unique theme and corresponding gear rewards. The rewards are categorized based on whether the dungeon is new, currently active, or from previous expansions.

New Dungeon – Operation- Floodgate

Operation- Floodgate is a brand-new addition to the Mythic+ roster this season. With its innovative layout and challenging mechanics, it offers exclusive gear rewards that set the tone for the season. Players tackling this dungeon will encounter specialized drops that can be a significant boost to their performance in other challenges.

Current Dungeons

Current dungeons such as Cinderbrew Meadery, Darkflame Cleft, The Rookery, and Priory of the Sacred Flame are popular choices among players. Each of these dungeons has been carefully balanced to provide rewarding gear that fits a wide range of classes and roles, from casters to melee fighters.

Previous Expansion Dungeons

Nostalgia meets modern challenge in the dungeons from previous expansions. Dungeons like The MOTHERLODE!!, Theater of Pain, and Operation: Mechagon: Workshop have been reintroduced with updated mechanics and competitive rewards, allowing players to revisit familiar grounds while earning gear that remains competitive in Season 2.

Accessory Drops

Accessories are among the most coveted items in Mythic+ due to their unique stat combinations and thematic designs. They come in various slots and provide players with additional customization and performance benefits. For instance:

  • Back Slot: Items such as Chef Chewie’s Towel (Cinderbrew Meadery), Candlebearer’s Shroud (Darkflame Cleft), Electrician’s Siphoning Filter (Operation- Floodgate), Trashmaster’s Mantle (Operation: Mechagon), and Cloak of Questionable Intent (The MOTHERLODE!!) can be found.
  • Neck Slot: Notable drops include Strapped Rescue-Keg (Cinderbrew Meadery) and Flickering Glowtorc (Darkflame Cleft).
  • Ring Slot: Rings such as 85-Year Tenure Ring (Cinderbrew Meadery), Wick’s Golden Loop (Darkflame Cleft), Radiant Necromancer’s Band (Priory of the Sacred Flame), Hoop of the Blighted (The Rookery), Ritual Bone Band, Bloodoath Signet, Fleshfused Circle, Ring of Perpetual Conflict, and Footbomb Championship Ring (The MOTHERLODE!!) add to the variety.

Armor Drops

Armor in Season 2 is divided into four primary categories—Cloth, Leather, Mail, and Plate—with each category offering rewards that suit different classes and roles.

Cloth Armor Drops

Cloth armor is ideal for caster classes and focuses on providing a balance between defense and offensive stat boosts. Some of the key drops in this category include:

  • Head: Cinderbrew-Soaked Cowl (Cinderbrew Meadery), Elysian Flame Crown (Priory of the Sacred Flame), and Inventor’s Ingenious Trifocals (Operation: Mechagon).
  • Shoulders: Moneymaking Businessmantle (Cinderbrew Meadery), Photophobic Amice (Darkflame Cleft), Plague-Licked Amice (Theater of Pain), Shoulderguards of Fraying Sanity (Operation: Mechagon), and Exquisitely Aerodynamic Shoulderpads (The MOTHERLODE!!).
  • Chest: Zealous Warden’s Raiment (Priory of the Sacred Flame), Saboteur’s Rubber Jacket (Operation: Floodgate), Soulsewn Vestments (Theater of Pain), and Petticoat of the Self-Stylized Azerite Baron (The MOTHERLODE!!).
  • Wrist: Gleamwax Shackles (Darkflame Cleft), Charged Rookfeather Wraps (The Rookery), Contaminated Gauze Wristwraps (Theater of Pain), Hyperthread Wristwraps (Operation: Mechagon), and Rixxa’s Sweat-Wicking Cuffs (The MOTHERLODE!!).
  • Hands: Punctured Apiary Gloves (Cinderbrew Meadery), King’s Malicious Clutches (Darkflame Cleft), Operator’s Mitts (Operation: Mechagon), and Mine Rat’s Handwarmers (The MOTHERLODE!!).
  • Waist: Honorbound Retainer’s Sash (Priory of the Sacred Flame), Fallen Empress’s Cord (Theater of Pain), Ringmaster’s Cummerbund (Operation: Mechagon), and Excavator’s Safety Belt (The MOTHERLODE!!).
  • Legs: Ancient Hardened Legwraps (The Rookery), Razorchoke Slacks (Operation: Floodgate), Royal Attendant’s Trousers (Operation: Mechagon), and Rowdy Reveler’s Legwraps (The MOTHERLODE!!).
  • Feet: Nonconductive Kill-o-Socks (Operation: Floodgate), Hyperthread Boots (Operation: Mechagon), and Deranged Alchemist’s Slippers (The MOTHERLODE!!).

Leather Armor Drops

Leather armor caters to classes that rely on agility and versatility. Key drops in this category include:

  • Head: Helm of the Righteous Crusade (Priory of the Sacred Flame), Waterworks Filtration Mask (Operation: Floodgate), Mekgineer’s Mindbending Headgear (Operation: Mechagon), and High Altitude Turban (The MOTHERLODE!!).
  • Shoulders: Fireproof Cinderbee Perch (Cinderbrew Meadery), Mechanized Junkpads (Operation: Floodgate), and Extravagant Epaulets (Operation: Mechagon).
  • Chest: Seraphic Wraps of the Ordained (Priory of the Sacred Flame), Jerkin of Awakened Stone (The Rookery), Vest of Concealed Secrets (Theater of Pain), and Venture Co. Plenipotentiary Vest (The MOTHERLODE!!).
  • Wrist: Battle-Scarred Fisticuffs (Cinderbrew Meadery), Disturbed Kelp Wraps (Operation: Floodgate), and Servo-Arm Bindings (The MOTHERLODE!!).
  • Hands: Shimmering Glimclaws (Darkflame Cleft), Tempestwind Handlers (The Rookery), Self-Sanitizing Handwraps (Operation: Mechagon), and Corrosive Handler’s Gloves (The MOTHERLODE!!).
  • Waist: Brewery Toiler’s Waistband (Cinderbrew Meadery), Gleamkeeper’s Buckle (Darkflame Cleft), Girdle of Shattered Dreams (Theater of Pain), Mad King’s Sporran (Operation: Mechagon), Mekgineer’s Championship Belt (Operation: Mechagon), and Unscrupulous Geologist’s Belt (The MOTHERLODE!!).
  • Legs: Shadowspawn Leggings (Darkflame Cleft), Squallrider’s Kilt (The Rookery), Fearless Challenger’s Leggings (Theater of Pain), and Flame-Seared Leggings (Operation: Mechagon).
  • Feet: Backbreaking Bootstrappers (Cinderbrew Meadery), Stalwart Guardian’s Boots (Priory of the Sacred Flame), Vanquished Usurper’s Footpads (Theater of Pain), Machinist’s Treasured Treads (Operation: Mechagon), and Mercenary Miner’s Boots (The MOTHERLODE!!).

Mail Armor Drops

Mail armor is ideal for classes that need a balance of protection and mobility. Significant drops in this category include:

  • Head: “Azeroth’s Greatest BEE.E.O.” Cap (Cinderbrew Meadery), Gloaming Visage (Darkflame Cleft), Amphitheater Stalker’s Hood (Theater of Pain), and Psychogenic Prognosticator’s Lenses (Operation: Mechagon).
  • Shoulders: Mole Knight’s Grimemail (Darkflame Cleft), Amice of Oblivion (The Rookery), Skystreak’s Hidden Missiles (Operation: Floodgate), and Crashguard Spaulders (The MOTHERLODE!!).
  • Chest: Boltbreaker Armor (The Rookery), Bront’s Singed Blastcoat (Operation: Floodgate), Triumphant Combatant’s Chainmail (Theater of Pain), Circuit-Linked Chainmail (Operation: Mechagon), and Shrapnel-Dampening Chestguard (The MOTHERLODE!!).
  • Wrist: I’pa’s Pale Aleguards (Cinderbrew Meadery), Consecrated Baron’s Bindings (Priory of the Sacred Flame), Gold-Coated Superconductors (Operation: Mechagon), and Bindings of Enraged Earth (The MOTHERLODE!!).
  • Hands: Holybound Grips (Priory of the Sacred Flame), Grips of Overwhelming Beatings (Theater of Pain), Swift Pneumatic Grips (Operation: Mechagon), and Linked Pummeler Grips (The MOTHERLODE!!).
  • Waist: Scent-Strong Candlecord (Darkflame Cleft), Portable Power Generator (Operation: Floodgate), and Maniacal Monarch’s Girdle (Operation: Mechagon), Shalebiter Interlinked Chain (The MOTHERLODE!!).
  • Legs: Pollen-Lugger Treads (Cinderbrew Meadery), Divine Pyrewalkers (Priory of the Sacred Flame), Self-Repairing Cuisses (Operation: Mechagon), and Chemical Blaster’s Legguards (The MOTHERLODE!!).
  • Feet: Gloomstomper’s Sabatons (Darkflame Cleft), Treads of the Galvanic Skysoarer (The Rookery), Boots of Shuddering Matter (Theater of Pain), and Regal Mekanospurs (Operation: Mechagon).

Plate Armor Drops

Plate armor is designed for tank classes and those who need maximum durability and protection. The key drops in this category include:

  • Helm/Head: Waxsteel Greathelm (Darkflame Cleft), Monstrosity’s Gaze (The Rookery), and Apogee Inventor’s Goggles (Operation: Mechagon).
  • Shoulders: Foam-Ridden Pauldrons (Cinderbrew Meadery), Reanimator’s Pyreforged Shoulders (Priory of the Sacred Flame), Unyielding Combatant’s Pauldrons (Theater of Pain), and Skyscorcher Pauldrons (The MOTHERLODE!!).
  • Chest: Slashproof Business Plate (Cinderbrew Meadery), Muckdiver’s Wading Plate (Operation: Floodgate), Abdominal Securing Chestguard (Theater of Pain), and Mechanized Plate Chasse (Operation: Mechagon).
  • Wrist: Fuzzy Cindercuffs (Cinderbrew Meadery), Flameforged Armguard (Priory of the Sacred Flame), Pit Fighter’s Wristguards (Theater of Pain), Anodized Deflectors (Operation: Mechagon), and Stonefury Vambraces (The MOTHERLODE!!).
  • Hands: Caliginous Claspers (Darkflame Cleft), Jumpstarter’s Scaffold-Scrapers (Operation: Floodgate), Gauntlets of Absolute Authority (Operation: Mechagon), and Power-Assisted Vicegrips (The MOTHERLODE!!).
  • Waist: Lightning-Conductor’s Bands (The Rookery), Venture Contractor’s Floodlight (Operation: Floodgate), and Automatic Waist Tightener (Operation: Mechagon).
  • Legs: Thunder-Clad Legguards (The Rookery), Galvanized Oxxein Legguards (Theater of Pain), Heavy Alloy Legplates (Operation: Mechagon), and Leadplate Legguards (The MOTHERLODE!!).
  • Feet: Hops-Laden Greatboots (Cinderbrew Meadery), Devoted Plate Walkers (Priory of the Sacred Flame), Pyroclastic Greatboots (Operation: Mechagon), and Sabatons of Rampaging Elements (The MOTHERLODE!!).

Trinket Drops

Trinkets offer a diverse range of stat enhancements and come in various forms depending on your class and role. These items include bonuses for tanks, primary stats, agility, strength, intellect, and versatility. Some of the most sought-after trinkets include:

  • N/A (Tank): Cinderbrew Stein (Cinderbrew Meadery) and Tome of Light’s Devotion (Priory of the Sacred Flame).
  • Primary Stat: Remnant of Darkness (Darkflame Cleft), Signet of the Priory (Priory of the Sacred Flame), and Sigil of Algari Concordance (The Rookery).
  • Agility: Conductor’s Wax Whistle (Darkflame Cleft), Charged Stormrook Plume (The Rookery), and Azerokk’s Resonating Heart (The MOTHERLODE!!).
  • Agility/Strength: Ravenous Honey Buzzer (Cinderbrew Meadery), Improvised Seaforium Pacemaker (Operation: Floodgate), Grim Codex (Theater of Pain), K.U.-J.0.’s Flame Vents (Operation: Mechagon), and Modular Platinum Plating (Operation: Mechagon for Tank builds).
  • Strength: Viscera of Coalesced Hatred (Theater of Pain) and Razdunk’s Big Red Button (The MOTHERLODE!!).
  • Intellect: Synergistic Brewterializer (Cinderbrew Meadery), Carved Blazikon Wax (Darkflame Cleft), Bursting Lightshard (Priory of the Sacred Flame), Entropic Skardyn Core (The Rookery), Gigazap’s Zap-Cap (Operation: Floodgate), and Soulletting Ruby (Theater of Pain).
  • Intellect (Healer): Burin of the Candle King (Darkflame Cleft), Darkfuse Medichopper (Operation: Floodgate), Vial of Spectral Essence (Theater of Pain), and Ingenious Mana Battery (Operation: Mechagon).
  • Versatility: Ringing Ritual Mud (Operation: Floodgate).

Mythic+ Weapon Drops

Weapons in Season 2 are categorized into One-Handed, Two-Handed, Ranged, and Off-Hand/Shield options, each designed to complement the various combat styles of players. The diversity in weapon types ensures that every role in your group can find an option that fits their playstyle.

One-Handed Weapons

One-Handed weapons include axes, daggers, maces, swords, and even warglaives. Some examples include:

  • Axe: Hyperactive Stormclaw (Agility, The Rookery), Dark Zone Headtaker (Intellect, Darkflame Cleft), Profit Divider (Strength, Cinderbrew Meadery), Rail Rider’s Bisector (Strength, Darkflame Cleft), and Gorestained Cleaver (Agility, Theater of Pain).
  • Dagger: Crepuscular Carver (Agility, Darkflame Cleft), Shadowskean of the Colossus (Agility, The Rookery), Geezle’s Coercive Volt-ohmmeter (Agility, Operation: Floodgate), Apex Perforator (Agility, Operation: Mechagon), Scalding Queenmaker’s Shiv (Intellect, Cinderbrew Meadery), and Fleshcrafter’s Knife (Intellect, Theater of Pain).
  • Mace: Crusher of the Unsettled (Agility, Cinderbrew Meadery), Starforged Seraph’s Mace (Agility, Priory of the Sacred Flame), Gorebound Predator’s Gavel (Agility, Theater of Pain), Behemoth Kneebender (Strength, The Rookery), Hand of Beledar (Intellect, Priory of the Sacred Flame), Electrifying Cognitive Amplifier (Intellect, Operation: Mechagon), and G3T-00t (Intellect, The MOTHERLODE!!).
  • Sword: Tearing Sawtooth Blade (Strength, Operation: Mechagon).
  • Warglaives: Sonic Ka-BOOM!-erang (Agility, Operation: Floodgate).

Two-Handed Weapons

Two-Handed weapons are built for high damage output and include axes, maces, polearms, staffs, and swords. Noteworthy examples are:

  • Axe: Dessia’s Decimating Decapitator (Strength, Theater of Pain).
  • Mace: Hivebreaker’s Dipper (Strength, Cinderbrew Meadery), Crashing Thunderhammer (Strength, The Rookery), and Electro-Arm Bludgeoner (Strength, The MOTHERLODE!!).
  • Polearm: Glorious Defender’s Poleaxe (Agility, Priory of the Sacred Flame), Gallytech Turbo-Tiller (Agility, Operation: Floodgate), Xav’s Pike of Authority (Agility, Theater of Pain), and Poleaxe of Somber Fate (Strength, Darkflame Cleft).
  • Staff: Sticky Stirring Stick (Agility, Cinderbrew Meadery), Voltaic Stormcaller (Intellect, The Rookery), and Neural Synapse Enhancer (Intellect, Operation: Mechagon).
  • Sword: Emberbrand Zweihander (Strength, Priory of the Sacred Flame) and Circuit Breaker (Strength, Operation: Floodgate).

Ranged Weapons

Ranged weapons provide options for players who prefer distance combat. Key drops include:

  • Bow: Ireborne Stormbow (Agility, The Rookery).
  • Gun: Keeza’s ‘B.’ B.B.B.F.G (Agility, Operation: Floodgate) and P.A.C.I.F.I.S.T. Mk7 (Agility, The MOTHERLODE!!).

Off-Hand and Shield

Off-hand items and shields are critical for enhancing survivability. Examples include:

  • Off-Hand: Vessel of the Beverage (Intellect, Cinderbrew Meadery), Arcane Scuttle (Intellect, Darkflame Cleft), and Deathwalker’s Promise (Agility, Theater of Pain).
  • Shield: Sanctified Priory Wall (Intellect/Strength, Priory of the Sacred Flame), Galebreaker Bulwark (Intellect/Strength, The Rookery), Barricade of the Endless Empire (Intellect/Strength, Theater of Pain), and G0-4W4Y Crowd Repeller (Intellect/Strength, The MOTHERLODE!!).

Mount Rewards from Season 2 Mythic+

Beyond gear, The War Within Mythic+ Season 2 also rewards players with exclusive mounts that serve both as status symbols and functional transportation. These mounts are unlocked through specific achievements and high performance during dungeon runs.

  • Wick’s Lead: Rescued from the relentless charge of Ol’ Waxbeard and the looming threat of The Darkness in Darkflame Cleft, this mount allows players to traverse the zones with a unique, thematic design.
  • Crimson Shreddertank: An experimental shredder engineered for combat efficiency, obtained from achieving The War Within Keystone Master: Season Two.
  • Enterprising Shreddertank: Designed for maximum shredding efficiency, this mount is available upon completing The War Within Keystone Legend: Season Two achievement.

Achievements and Unique Rewards from The War Within Season 2

In addition to regular gear, Season 2 introduces a series of achievements that not only recognize exceptional performance but also provide unique rewards. Achievements in this season include:

  • The War Within Keystone Explorer: Season Two – Complete a Mythic+ dungeon within the time limit.
  • The War Within Keystone Conqueror: Season Two – Attain a Mythic+ Rating of at least 1500.
  • The War Within Keystone Master: Season Two – Achieve a Mythic+ Rating of at least 2000, earning exclusive rewards such as the Crimson Shreddertank mount and a prestigious title.
  • The War Within Keystone Hero: Season Two – Reach a Mythic+ Rating of at least 2500, unlocking unique rewards including the Gallagio Highroller’s Boomstone.
  • The War Within Keystone Legend: Season Two – Attain a Mythic+ Rating of at least 3000 to earn the Enterprising Shreddertank mount.
  • Enterprising Hero: The War Within Season Two – End the season with a Mythic+ Rating in the top 0.1% of all players in your region, earning an exclusive title.

A new series of Resilient Keystone Achievements also allows players to lock their keystone levels from depleting below specific thresholds if they complete all dungeons within the time limit. These achievements, ranging from Resilient Keystone 12 up to Resilient Keystone 25, ensure that players are rewarded for consistency as well as speed.

Unique rewards include items such as the Craboom Battle Pet, which drops from Operation: Floodgate and does not occupy an item slot in the chest. Another standout reward is the Master Blaster, which grants a Crystallized Essence of Kaja’mite that can transform an item into a Liberation of Undermine tier piece on the Catalyst—provided certain criteria are met.

Mythic+ Season 2 Tactical Considerations and Strategy

Success in The War Within Mythic+ Season 2 is not solely about having the best gear; it is equally about strategy and teamwork. Dungeons require careful planning, coordinated execution, and quick decision-making to overcome time limits and challenging boss mechanics. Here are some tactical considerations to help you maximize your rewards:

  • Plan your route through each dungeon to minimize downtime and avoid unnecessary encounters.
  • Assign clear roles within your team, ensuring that damage dealers, healers, and tanks are all working in harmony.
  • Communicate constantly using in-game tools to relay important updates and adjust your strategy on the fly.
  • Focus on reaching key milestones during the run to unlock additional Great Vault rewards.
  • Practice and refine your team’s tactics to improve efficiency and speed in every run.

By combining strategic planning with effective communication, even the toughest Mythic+ dungeons become manageable challenges that reward both skill and perseverance.

The competitive nature of Season 2 also fosters a vibrant community where players share strategies, tips, and insights across forums and social media. This collaborative environment not only helps improve individual performance but also strengthens the overall community, ensuring that everyone can benefit from the collective experience.

Mythic+ Seasonal Events and Community Impact

The War Within Mythic+ Season 2 is more than just a series of challenging dungeons; it is a seasonal event that unites the community. Whether you are competing for top Mythic+ ratings or simply looking to earn a few extra rewards, the season provides a platform for both competitive and cooperative play.

Seasonal events encourage guilds and player communities to collaborate, share strategies, and celebrate successes together. This spirit of camaraderie is evident in the numerous discussion threads, guides, and livestreams dedicated to Mythic+ tactics, all of which contribute to a more enriching gaming experience.

Mythic+ Gear Rewards and Liberation of Undermine Loot FAQ

What is The War Within Mythic+ Season 2?

The War Within Mythic+ Season 2 is a high-intensity event where players complete dungeons under timed conditions to earn powerful gear, exclusive mounts, and unique rewards. It challenges teams to optimize their strategies and execute flawless runs.

How do gear drops work in Mythic+ dungeons?

Gear drops occur at the end of each dungeon run and include rewards from the end-of-dungeon chest. In addition, the Great Vault offers extra rewards after completing 1, 4, and 8 dungeons, with each reward scaling based on the dungeon’s keystone level.

What is the difference between end-of-dungeon rewards and Great Vault rewards?

End-of-dungeon rewards are awarded immediately upon successful completion of a dungeon and are unique to each player. Great Vault rewards are additional high-level gear pieces unlocked after completing a series of dungeons, often including tier set pieces that are not available as direct drops.

Can gear obtained from Mythic+ be traded among players?

Yes, gear earned at the end of a dungeon can be traded among group members as long as it is not Soulbound. However, items dropped at a higher level than what a player currently has equipped might not be tradable.

How is the item level of Mythic+ gear determined?

The item level of Mythic+ gear is determined by the keystone level of the dungeon. Higher keystone levels yield gear with higher item levels and grant additional crest rewards, making them highly sought after.

What are Resilient Keystone Achievements?

Resilient Keystone Achievements reward players for completing all Mythic+ dungeons within the time limit at a specific keystone level. Once achieved, these rewards prevent the keystone level from depleting below that threshold, ensuring sustained high performance.

What exclusive mounts are available in Season 2?

Season 2 offers several exclusive mounts, including Wick’s Lead, Crimson Shreddertank, and Enterprising Shreddertank. Each mount is tied to specific achievements and reflects the theme of the season.

How do seasonal achievements impact overall rewards?

Seasonal achievements, such as Keystone Explorer, Conqueror, Master, Hero, and Legend, provide additional rewards like titles, unique items, and exclusive mounts. They recognize exceptional performance and add an extra layer of competition to the season.

Are there differences in gear drops between new and previous expansion dungeons?

Yes, while both new and previous expansion dungeons offer high-quality rewards, each dungeon has its own thematic gear drops and mechanics. This ensures that no matter which dungeon you choose, you have a chance to earn valuable and unique gear.

What strategic tips can help maximize rewards in Mythic+ Season 2?

Effective communication, route planning, and clear role assignment are crucial. Ensure that your team is well-coordinated and that you optimize your path through each dungeon to meet time requirements and unlock the best rewards.